How would you apply the 3D-CG Assessment to UNO?

X plane – Duration
- playing once, getting over the hump, monthly repetition, occasional play when chosen
- becoming fluent with procedural knowledge
- raising awareness of phonemes, colors, numbers and language usage for game play
- linking procedural knowledge and language usage
- overcoming social challenges to negotiate a joyful game play experience from start to finish
Y plane – Engagement
- sorting cards by color and number
- playing without action cards
- playing without teacher
- adding action cards with/without teacher /
- increase levels of task actualization with each round of play
- adding strategies and rules to overcome social challenges
- choosing UNO as a desirable game to play with others
Z plane – Real Word Application
- spatial reasoning – getting and giving cards
- fine motor skills – holding, organizing and playing cards
- patience – waiting for others to take turns
- self express – articulating thoughts to navigate game play
- self asses – adapting knowledge and skills to the game play
- self regulation – using and creating rules to maintain joyful engagement
- self reflections – Use experience to formulate different action plans
- demonstrate maturity – ability to navigate social interaction